Introduction

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The DramaScript Markup Language (AML) is a general-purpose specification for creating performance interaction between characters and props. It is classified as an XML (Extensible Markup Language) because it allows its users to write individual DramaScripts for either characters or props in iClone4 to interact. Its primary purpose is to create script animations to allow characters and props to interact with each other smoothly. AML Script Editor can be used when modifying DramaScripts. Please note that AML Script Editor is only for iClone3, not for iClone4.

Character iProps
Where is AML stored? Persona AML is embedded within the iProp.
Where to access the motion files? Animation > Motion files in iClone Template. in the iProp's right-click menu under Perform
How to export the AML Scripts? Export Persona from the right-click menu. Export DramaScript from the right-click menu.
How to generate motion files? In the timeline or Motion Editor in iClone3 Pro or above
3DS Max 8.0 or above
In the timeline or Motion Editor in iClone3 Pro or above
3DS Max 8.0 or above

Where to find and store Motion Files for the Characters?

  • C:\Documents and Settings\All Users\Documents\Reallusion\Template\iClone 4 Template\iClone Template\Motion

What's the difference between Prop's Animation Clips and Character's Animation Clips?

  • For Prop's Animation Clips, there are two ways to produce the motion clips. One is using the collect clip method in iClone and the other method is to use 3Ds Max and export it through our Plug-in converter. 3Ds Max can produce both the prop and the animation, but when you produce the motion clips for the props, the animation is embedded within the prop itself.
  • For the creation of the character's motion. The character and the character's motion are always exported separately.