From Wiki
Link Clip defines the behavior of the child node when aligning to the parent node.
| Attribute |
Description |
Setting |
| RotateX |
Adjusts the link node's X rotation from referencing the parent node. |
Data Type: FLOAT Default: 0 |
| RotateY |
Adjusts the link node's Y rotation from referencing the parent node.
|
Data Type: FLOAT Default: 0 |
| RotateZ |
Adjusts the link node's Z rotation from referencing the parent node.
|
Data Type: FLOAT Default: 0 |
| OffsetX |
Adjusts the X-axis displacement of the link node from referencing the parent node.
|
Data Type: FLOAT Default: 0 |
| OffsetY |
Adjusts the Y-axis displacement of the link node from referencing the parent node.
|
Data Type: FLOAT Default: 0 |
| OffsetZ |
Adjusts the Z-axis displacement of the link node from referencing the parent node.
|
Data Type: FLOAT Default: 0 |
| ParentType |
ParentType refers to the type of the parent you are linking to.Character: The attributes defined will be used on the character in selection.Object: The attributes defined will be used on the iProp in selection.Rider: The character (child) is linked to the iProp (parent), so when the iProp moves, the character perceives any movement from the iProp. Owner: Owner refers to a character (parent node) that has an iProp (child node) linked to the character. Since the iProp is the child of the character, the character acts as the owner of the iProp. |
Data Type: ENUM |
| ParentNode |
Since we are creating the relation between the character and the iProp, before the iProp is linked to the character, the iProp would be the parent of itself. |
Data Type: NODE |
| ParentTransform |
Normal: When the target node is linked to the parent node, the target node will not change its position and rotation.Align: When the target node is linked to the parent node, the target node will align to the parent node but will not change its rotation.Snap: When the target node is linked to the parent node, the target node will align its position and rotation to the parent node. |
Data Type: ENUM Default: Snap |
Reference Tutorial:
Elevator Up Down and
Grab and Drop